Podcast: Play in new window
The long awaited first episode of The Digital Dive Podcast: My co-host Melanie Touchstone of missmelt.com (@MisssMelt) and I discuss a smattering of digital topics from social marketing to search, Facebook, Pinterest, Google, and Instagram, to user psychology and more (in less than 23 minutes!)
The Digital Dive Podcast – Episode 1 from Digital Dive on Vimeo
This twenty minute bi-weekly podcast quickly hashes out and ties together what’s happening in digital that matters: social media, marketing, emerging technology, and guilty tech/app/ego pleasures.
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In this episode we discuss:
- Sense of entitlement and privacy demands
- Like button / +1 button
- Google. Social search.
- Social bookmarking. Twitter – favorite tweets.
- Tips on Tap – 3 Things to Know This Week
Bear with us as we get this thing rolling. Questions or comments? Write below or tweet us @thedigitaldive_
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You can download or stream The Digital Dive Podcast at thedigitaldivepodcast.com or search for us in the iTunes Podcast Directory. Stream The Digital Dive Podcast on Vimeo.
Attack of the 50-Foot Woman star died at 82 completely alone: Mummified body of former Playboy playmate Yvette Vickers found in her Benedict Canyon home:
With no children, no religious group, and no immediate social circle of any kind, she had begun, as an elderly woman, to look elsewhere for companionship. Savage later told Los Angeles magazine that she had searched Vickers’s phone bills for clues about the life that led to such an end. In the months before her grotesque death, Vickers had made calls not to friends or family but to distant fans who had found her through fan conventions and Internet sites.
A great book about the breakdown of American community is Bowling Alone by Robert Putnam. The author provides an interesting analysis about U.S. society during the last century and last 50 years. Of course this has implications for marketing. Putnam examines the causes and effects of the fact that in the 1950s, bowling leagues, PTAs, church groups, and general neighborly interaction was very popular, while nowadays we spend a fraction of the time we used to spend socializing (and voting or participating in community).
Vickers is not the first elderly person to pass away unnoticed.
But a less dramatic form of loneliness pervades people of all ages; it is disguised as complete connectedness.
Is Facebook Making Us Lonely? New research suggests that we have never been lonelier (or more narcissistic)—and that this loneliness is making us mentally and physically ill.
Continue reading Dying of Loneliness on Facebook
Expand your customer base to form lifelong brand loyalists, increasing average selling price and frequency by decreasing price sensitivity while garnering evangelists to promote your brand through word of mouth. That’s the goal of marketing.
I started playing My Coke Rewards in December 2007. I usually enter codes for 2 liter bottles of pop (worth 3 points) or 12 pack cans (9 points). After almost five years, I have about 1,050 points. I don’t cheat or buy codes online. (Yes, there is a black market for Coke Rewards codes. Much like property swapping during the McDonald’s Monopoly game.)
I’ve amassed my points organically. I keep playing because I’m a consumer who has been gamed, because I expect a great prize when I reach a high point level, and because Coke accomplished their goal: I am more engaged in the brand and spend more time on their site. Continue reading Gamification: I Ain’t Mad At Cha, Coke
It was a jumbled Nappy mess. In 2002, the music industry was fumbling as online piracy and the loss of control over releases, quality, and theft threatened their bottom line. The major music companies couldn’t get their hardware and software silos to work together. In software, Sony and Universal had PressPlay and AOL Time Warner/Bertelsmann/EMI’s creation with RealNetworks was MusicNet. These were two of the primary subscription services. You didn’t own the music; you rented it. And most mp3 players were clunky, overly complex, and poorly integrated with software.
Apple had released the first generation iPod in 2001. But the 2003 release of the iTunes Music Store, introduced a new, consumer-centered concept for distributing music digitally. While artists frequently maintain that the proper experience of their music is to listen to an entire album in order, we all know that record labels typically release just a few good songs on an album. (Except for Florence + the Machine’s Ceremonials, on which every single song is good (as far as the last five years are concerned).) Steve Jobs and his team at Apple asked why it had to be that way. Continue reading Your Product Isn’t Safe
So you accidentally liked a picture on Instagram.
If I like then unlike a photo, will the user who posted the photo know?
This is a follow-up to my Instagram Privacy Tips and FAQ, which has received over 500 comments. The answer to this like/unlike mystery is worthy of its own post because it deals with the concepts of push (notification outside of the app) versus pull (user activity/refreshes within the app).
First, understand this: iPhone apps that you open then leave to use another app are still running in the background. To fully close an iPhone app, on the home screen, double click the home button. You’ll see a horizontal array of apps that are running (updated as of iOS 9.1). Swipe upward on each app to fully close it. (Battery life hint: close apps that you’re not using often, especially ones with location services turned on.)
Question: Can someone tell I liked their Instagram post if I unlike right it afterward?
- Recipient has push notifications on (regardless of IG app running or not): like notification received
- Recipient has push notifications off and IG app actively in use: like notification received
- Recipient has push notifications off and IG app open but not actively in use: like notification not received
- Recipient has push notifications off and IG app not open: like notification not received
Continue reading Instagram Tips: Liking and Unliking